package Mobs;

import Engine.*;
import java.awt.*;
import java.awt.event.*;
import java.awt.image.BufferedImage;
import Engine.PhysicEngine.*;
import static org.lwjgl.opengl.GL11.*;
public class Creeper extends MobController
{
    public Creeper(Engine engine){
        super(engine); 
    }
    
    public void init(Physic physic){
    	
        super.IDLEimg = Funktions.loadTexture("Player.PNG", GL_LINEAR);
        super.init(physic);
        super.MaxSpeed = 20;
        
    }

	@Override
	public void RenderObject_init() {
		// TODO Auto-generated method stub
		
	}

	@Override
	public void RenderObject_draw() {
		// TODO Auto-generated method stub
		
	}

	
  
   
}
